Answer by OSG
As I know renderer.material.color copyes material and makes new instance of it. I worked with this problem in my game. You can read [my question][1]. [1]:...
View ArticleAnswer by KEric
Ok, solution... Of course I've already had it, just before I've started making my particle systems "poolable". Yes it does a copy. In my case, the issue was with startColor property, I've simply made...
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